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Space Cowboy
Shoot 'em Up

Role
Code & Graphics
Timeframe
1 week (Fall 2021)
Team
Solo project
Engine
Unity
Shoot 'em Up
During one week I created a shoot 'em up inspired by the anime Cowboy Bebop. Shoot down asteroids and survive as long as possible.
Used this project to practice simple C# coding and how I could optimize it for the short timeframe.


Made the ship in Procreate and the
background and asteroids in Blender.
Playthrough
C# Coding
What I coded:
-
Character movement
-
Shooting bullets
-
Enemy moving towards player
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Damage
-
Health
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Start menu


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