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Space Cowboy

Shoot 'em Up

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Role

Code & Graphics

Timeframe

1 week (Fall 2021)

Team

Solo project

Engine 

Unity

Shoot 'em Up

During one week I created a shoot 'em up inspired by the anime Cowboy Bebop. Shoot down asteroids and survive as long as possible. 

Used this project to practice simple C# coding and how I could optimize it for the short timeframe. 

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Made the ship in Procreate and the

background and asteroids in Blender. 

Playthrough

C# Coding

What I coded:

  • Character movement

  • Shooting bullets

  • Enemy moving towards player

  • Damage

  • Health

  • Start menu

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